//==============================================================================
// projectile rune wizard_anim.txt
//==============================================================================

//==============================================================================
Anim Idle
{
	SetSelector
	{
		TargetLogic None/HumanSoldier/MythUnit/Building
		SetSelector
		{
			TechLogic None/Runic Knowledge
			Set HotSpot
			{
				Version
				{
					VisualParticle SFX E Pharoah Projectile
				}
			}
			Set HotSpot
			{
				Version
				{
					VisualParticle Spark Blue
				}
			}

		}
		SetSelector
		{
			TechLogic None/Runic Knowledge/Attack Rune
			Set HotSpot
			{
				Version
				{
					VisualParticle SFX E Pharoah Projectile
				}
			}
			Set HotSpot
			{
				Version
				{
					VisualParticle Spark Blue
				}
			}
			Set HotSpot
			{
				Version
				{
					VisualParticle Spark Orange
				}
			}

		}
		SetSelector
		{
			TechLogic None/Runic Knowledge/Attack Rune
			Set HotSpot
			{
				Version
				{
					VisualParticle SFX E Pharoah Projectile
				}
			}
			Set HotSpot
			{
				Version
				{
					VisualParticle Spark Blue
				}
			}
			Set HotSpot
			{
				Version
				{
					VisualParticle Spark Orange
				}
			}

		}
		SetSelector
		{
			TechLogic None/Runic Knowledge/Destruction Rune
			Set HotSpot
			{
				Version
				{
					VisualParticle SFX E Pharoah Projectile
				}
			}
			Set HotSpot
			{
				Version
				{
					VisualParticle Spark Blue
				}
			}
			Set HotSpot
			{
				Version
				{
					VisualParticle Spark Red
				}
			}

		}
	}
}